![]() She can do everything Kazuya can and still be able to parry punch and kick. There is no reason why Josie has a 13f ws launcher. The only classified one is called the Sabaki Parry where the attack that comes out auto-parries their move allowing you to continue your own. This is why Kazuya deserves a 13f ws launcher and no one else. Even when you can't power crush or rage art, parry will work in that specific situation. What are our options then? You can always parry because it comes out the fastest out of all the other options. Let's assume we are at extreme frame disadvantage for example -9 and you're against the wall in a corner. Swing out on the parry, swing in on the counterattack. Your only options remain power crush, high/low crush, parry or rage art. Defense + Counterattack Sabaki Sabaki means pendulum power Enshin Karate uses a pendulum. This is similar to Jin Kazamas Savage Sword in terms of damaging the opponent. Similar to her Mist Palm Thrust, Asuka executes a powerful right palm strike to her opponent. You can no longer use movement to get out of a a situation. Azalea is a move introduced in Tekken 7 and it was used by Asuka Kazama within the Season 4 DLC pass. When in a corner, with the back against your wall with no where to go, your options become limited. The ability to turn defense into offense by using an opponent's power and momentum against him lies at the heart of the Sabaki method. This is very different from other fighting games that offer very little options in that situation. Sabaki strategy combines rhythm, timing, position, and distance to parry and counterattack in one continuous motion. Tekken is a very defensive game, when at minus frame advantage you can: interrupt, high crush, low crush, power crush, side step, backdash, parry/sabaki/reversal and/or rage art. ![]() Many times I will get frame trapped in a corner and Kazuya and I have literally no option than to guess.
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