As always, more details will follow as soon as we hear about them. You can check out the Game Awards trailer for Slitterhead below. Sadly, we still don’t know when the game will be coming out, or which systems it will be coming to, but Toyama did say that the studio will be committing itself to production until “at least the end of 2022.” He also said that he’s hoping the game will be able to reach “as many players as possible,” which suggests that it will be out on pretty much all the major consoles, as well as PC. Toyama says that the experience players can expect will revolve around “life and death and the process of decay throughout everyday life” as it becomes almost a guessing game as to which people are human, and which have been infected by the monsters. ![]() In terms of the gameplay itself, it seems as though players will be taking on the human-cum-monster creatures in a sort of Invasion of the Body Snatchers kind of way. Toyama has said that, while the locale draws heavily from Asian aesthetics, the actual setting for Slitterhead will be fictional, with him adding that the game is going for a 1980s and 1990s look. Many have also been quick to point out that the trailer appears to show the game taking place in a Hong Kong-esque city. In the interview, he chose his words carefully, being cautious about revealing too much, but has confirmed that the game will be “action-oriented” and be in “third-person.” He went on to say that there will be additional mechanics that will likely give players a “unique experience.” Speaking to IGN recently, Toyama has given a bit more information about Slitterhead, such as the gameplay and setting. But some more details have recently come to light. The Slitterhead teaser trailer was everything that a horror fanatic, like myself, would truly fall in love with, as the game from the very outset appears to stray away from the all-too-familiar. We didn’t even know when the game would be coming out, or on which platforms. The creepy monster-human hybrids and rockin’ soundtrack did little to clue us in to what we could expect from it. At that point, very little was known about what the new horror title was going to be like. Which may mean shapeshifters play a part in Slitterhead too.At this year’s Game Awards, Bokeh Studios, with ex- Silent Hill creator Keiichi Toyama at the helm, revealed a rather gory and action-oriented trailer for their upcoming game Slitterhead. In a flash, her creature-like head – scales, tentacle tongue and all – retracts, folding neatly back into place, to reform her otherwise normal human face. ![]() ![]() The Slitterhead trailer ends with an older woman standing on a veranda who’s clearly been infected by the parasites we’ve seen earlier. ![]() All of which suggests things turn to shit pretty quickly in-game. In the Slitterhead trailer itself, we see a man seemingly caught off guard by a woman overcome by parasites, and are later shown police scrambling around the streets reacting to a pretty gruesome active crime scene. Ghostwire: Tokyo, the upcoming action-horror game from The Evil Within creators Tango Gameworks, has likewise moved from third to first-person view, therefore it’ll be interesting to see which path Slitterhead goes down. The Silent Hill and Siren series have both historically adopted third-person perspectives, however, horror heavyweight Resident Evil has recently pivoted to first-person fare in Resident Evil 7 and Resident Evil Village. Again, with such a short burst of cinematic footage, it’s hard to say exactly what shape Slitterhead will take in gameplay terms come final release.
0 Comments
Leave a Reply. |